3/23/2023 0 Comments Frostpunk tips![]() ![]() This means when they come back from sick leave, they won’t have a job assignment. The same goes for extending shifts of coal workers when infrastructure improvements leave you at a resource deficit.Never Leave Workers IdleWhen your citizens leave work for the sick bay, the natural inclination is to replace them with new workers at vital facilities like the various coal operations. When a serious ice storm is on the horizon and you need to make multiple improvements to your heating infrastructure, having your research workshops work 24 hours straight can be a lifesaver. ![]() These aren’t permanent modifiers, but you can use them when things get tough to pull you out of a vortex. All of these are at your disposal, but you are under no pressure to make the more egregious ones a part of your leadership platform.Two laws I highly recommend enacting off the bat: Emergency Shift and Extended Shift. As you upgrade your thumper, you will need to increase the number of gathering posts around it as well.Enact Only The Laws You NeedThe book of laws extends in many directions, from forcing amputations and child labor to eventually declaring you an untouchable supreme ruler. ![]() The tutorial glances over this, but if you want your thumper to be at its maximum effectiveness, you need to pair it with two gathering posts. After that, you should heavily invest in heating technology to deal with the impending ice age.Coal Thumpers Need Gathering PostsThe coal thumper produces more coal than the mines do, but it also requires more people to work the operation. I recommend improving your hunting and exploration right away, then transitioning to researching the coal thumper, sawmill, and steelworks so you can scale up quickly. Sometimes you just need to cease resource gathering on one material to throw workers at an urgent problem. If you build directly on top of the older building, you actually re-use the resources it took to construct the original, which drops the resource price significantly in some instances.It’s Okay To Leave Buildings EmptyFrostpunk’s inhospitable world is indifferent to your min-maxing plans. You can also set steam hubs to run only during working hours, which is a great way to save energy when they are placed by places of employment.You Can Upgrade Pre-Existing Buildings For LessWhen you unlock facility improvements like the bunkhouse, house, or steam upgrades to your resource-gathering operations, you don’t need to place them on a fresh plot of land. Once you install heaters in buildings or steam hubs, you have another layer of control over what buildings get warm.Optimization can save you a lot of coal, so if you notice your city is glowing with warmth, turn a few heating elements off to preserve your precious stocks for when you really need it. This is why it’s important to always keep an eye on the temperature of your buildings. If homes succumb to cold weather, your medical facilities may buckle under the stress of the sickly. If buildings get too cold, they cease production. ![]()
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